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Synthetic Strategy

/sɪnˈθɛtɪk ˈstrætəʤi/ Derived from AlphaGo's "Move 37" vs Lee Sedol.
Definition The distinct mode of strategic reasoning exhibited by advanced AI systems (like AlphaZero) that diverges from human tradition (joseki) while being objectively superior in performance. Synthetic Strategy is characterized by a disregard for human conventions (e.g., "shape," "tempo") in favor of pure probability optimization. It reveals that human strategy is often culturally conditioned, not mathematically absolute.

Move 37

During Game 2 of AlphaGo vs. Lee Sedol, the AI played a move (Strategy 37) that sent commentators into shock. It was a "slacker move," a "mistake." In reality, it was a move that no human would play because it prioritized long-term influence over short-term gain in a way human intuition could not calculate. It forced humanity to rewrite the textbooks on Go.

Learning from the Alien

The true value of Synthetic Strategy is not that it beats humans, but that humans can learn from it. Lee Sedol's "Move 78" (the "God Move") in Game 4 was only possible because his mind had been stretched by the alien logic of his opponent. He had to think like the machine to defeat it.

Field Notes & Ephemera

Field Note: We built the machine to play our game. We ended up playing its game. And the game is better for it.
Stratigraphy (Related Concepts)
The Glitch as Gift Evaluative Literacy Jagged Frontier Game Theory AlphaGo Reinforcement Learning

a liminal mind meld collaboration

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